No description
- Zig 100%
| src | ||
| zig-pkg/serde-1.0.1-1DszT_hrDQAURHcyOhR7wEKwqbF8FYl8vN26pKLLCkWn | ||
| .gitignore | ||
| build.zig | ||
| build.zig.zon | ||
| README.md | ||
Notes
point rotation math - https://starlighttools.org/calculators/coordinate-transformations?mode=translate
Memory MAnagement Notes
Since I cannot get granual control of memory while allocating with an Arena, maybe a hybrid approach is in order
- Arena for game memory
- individual allocator for use in structs maybe?